19th Annual VES Awards
Tuesday, April 6, 2021
A Virtual Celebration Streamed Worldwide
Comedian Patton Oswalt served as host for the 10th time for the dynamic virtual production, that celebrated VFX talent in 25 awards categories. THE MIDNIGHT SKY was named the photoreal feature winner, garnering two awards. SOUL was named top animated film, winning five awards. THE MANDALORIAN was named best photoreal episode and garnered three awards. WALMART won top commercial honors.
Sacha Baron Cohen presented the VES Award for Creative Excellence to acclaimed visual effects supervisor, second unit director and director of photography Robert Legato, ASC. Cate Blanchett presented the VES Lifetime Achievement Award to award-winning filmmaker Sir Peter Jackson – along with a star-studded tribute from Andy Serkis, Naomi Watts, Elijah Wood, Sir Ian McKellen, James Cameron and Gollum. Presenters also included: Helmers Zack Snyder and Pete Docter, actors Lauren Cohan, Danny DeVito, Jenna Elfman, Marcus Scribner, Chris Sullivan, Colman Domingo, Demian Bichir and Anson Mount and VES Chair Lisa Cooke. Jocelyn Moffatt, Autodesk Entertainment Industry Marketing Manager, presented the Autodesk Student Award.
Honorees
Lifetime Achievement Award
Awarded for significant and lasting contributions to the art and science of the visual effects industry by way of vision, artistry, invention and innovation.
VES Award for Creative Excellence
Awarded for significant and lasting contributions to the art and science of the visual effects industry by uniquely and consistently creating compelling and creative imagery in service to story.
Videos & Photo Galleries
Watch the 19th Annual VES Awards – Spectrum News 1 Version
Winners & Nominees
Below is the complete list of Winners and Nominees for the 19th Annual VES Awards. A sortable list for ALL years of VES Award winners / nominees can be found on the Previous VES Awards page.
View the category of the nominees and winners below.
Outstanding Visual Effects in a Photoreal Feature
This award is to honor the overall achievement of the visual effects within a photoreal motion picture where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the motion picture. A rule of thumb for defining whether a motion picture would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. On the whole, effects-driven films may be “tent-pole” or “independent”, but they are not possible to make without effects and the general public would easily identify the VFX.
JINGLE JANGLE: A CHRISTMAS JOURNEY
Brad Parker
Roma Van Den Bergh
Eric Guaglione
Carlos Monzon
Stefano Pepin
view entry
view before & after
PROJECT POWER
Ivan Moran
Leslie Hough
Joao Sita
Matthew Twyford
Yves Debono
view entry
view before & after
TENET
Andrew Jackson
Mike Chambers
Andrew Lockley
David Lee
Scott Fisher
view entry
view before & after
THE MIDNIGHT SKY (Winner)
Matt Kasmir
Greg Baxter
Chris Lawrence
Max Solomon
David Watkins
view entry
view before & after
THE WITCHES
Kevin Baillie
Sandra Scott
Sean Konrad
Glenn Melenhorst
Mark Holt
view entry
view before & after
Outstanding Supporting Visual Effects in a Photoreal Feature
This award is to honor the overall achievement of the invisible or near-invisible visual effects within a photoreal (i.e., live action) feature motion picture wherein the visual effects, when taken as a whole, are not essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the film and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical real vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven or “tentpole” film. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.
DA 5 BLOODS
Randall Balsmeyer
James Cooper
Watcharachai “Sam” Panichsuk
view entry
view before & after
EXTRACTION
Marko Forker
Lynzi Grant
Craig Wentworth
Olivier Sarda
view entry
view before & after
MANK (Winner)
Wei Zheng
Peter Mavromates
Simon Carr
James Pastorius
view entry
view before & after
NEWS OF THE WORLD
Roni Rodrigues
Dayaliyah Lopez
Ian Fellows
Andrew Morley
Brandon K. McLaughlin
view entry
view before & after
WELCOME TO CHECHNYA
Ryan Laney
Eugen Bräunig
Maxwell Anderson
Johnny Han
Piers Dennis
view entry
view before & after
Outstanding Visual Effects in an Animated Feature
This award considers all animation techniques to be a part of visual effects, and honors the overall technical achievement of the animation within an entire Animated Feature. This award recognizes the craftsmanship of the animation which best conveys the entirety of the setting, mood, and action, thereby defining the film’s overall visual and emotive effectiveness.
ONWARD
Dan Scanlon
Kori Rae
Sanjay Bakshi
Vincent Serritella
view entry
view before & after
OVER THE MOON
Glen Keane
Gennie Rim
Céline Desrumaux
David Alexander Smith
view entry
view before & after
SOUL (Winner)
Pete Docter
Dana Murray
Michael Fong
Bill Watral
view entry
view before & after
THE CROODS: A NEW AGE
Joel Crawford
Mark Swift, PGA
Betsy Nofsinger
Jakob Hjort Jensen
view entry
view before & after
TROLLS WORLD TOUR
Walt Dohrn
Gina Shay, PGA
Kendal Cronkhite-Shaindlin
Matt Baer
view entry
view before & after
Outstanding Visual Effects in a Photoreal Episode
This award is to honor the achievement of the visual effects within a single episode of a photoreal episodic broadcast series, a mini-series or Special where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the show. A rule of thumb for defining whether a series would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. The general public would easily identify the VFX in effects-driven series, whether they are made for pay cable, standard cable, broadcast, or streaming.
LOVECRAFT COUNTRY; Jig-A-Bobo
Kevin Blank
Robin Griffin
Pietro Ponti
Francois Dumoulin
James Schwalm
view entry
view before & after
STAR TREK: DISCOVERY; Su’Kal
Jason Michael Zimmerman
Aleksandra Kochoska
Ante Dekovic
Ivan Kondrup Jensen
view entry
view before & after
THE MANDALORIAN, The Marshal (Winner)
Joe Bauer
Abbigail Keller
Hal Hickel
Richard Bluff
Roy Cancino
view entry
view before & after
TIMMY FAILURE
Rich McBride
Leslie Lerman
Nicolas Chevallier
Anders Beer
Tony Lazarowich
view entry
view before & after
WESTWORLD; Crisis Theory
Jay Worth
Elizabeth Castro
Bruce Branit
Joe Wehmeyer
Mark Byers
view entry
view before & after
Outstanding Supporting Visual Effects in a Photoreal Episode
This award is to honor the overall achievement of the invisible, or near-invisible visual effects within a single episode of a photoreal episodic series, mini-series, movie or special where the visual effects, when taken as a whole, are not necessarily essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the series and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven series. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.
Effects-driven series may not enter their “invisible” effects in this category.
I KNOW THIS MUCH IS TRUE; Episode 1
Eric Pascarelli
Keith Kolder
Ariel Altman
view entry
view before & after
MRS. AMERICA; Shirley
Janelle Croshaw
Kaylie Whitcher
Leonardo Silva
Zena Bielewicz
Michael Innanen
view entry
view before & after
SURVIVE
Ariel Altman
Rae Welty
Caius Wong
Carl Fong
view entry
view before & after
THE CROWN; Gold Stick (Winner)
Ben Turner
Reece Ewing
Andrew Scrase
Jonathan Wood
view entry
view before & after
VIKINGS; Best Laid Plans
Dominic Remane
Bill Halliday
Tom Morrison
Ovidiu Cinazan
Paul Byrne
view entry
view before & after
WARRIOR; Learn to Endure, Or Hire a Bodyguard
Jonathan Alenskas
David Eschrich
Leah Orsini
Nathan Overstrom
view entry
view before & after
Outstanding Visual Effects in a Real-Time Project
This award is to honor the technical and artistic achievement of the animation and visual effects in a non-demonstration project rendered largely with a real-time engine. Only content that has been rendered in real time at a minimum of 24fps will be considered, and if requested the Submitter must be able to demonstrate the real-time rendering to the Committee; however, animation within the project may be captured, keyframed, interactive, or any combination thereof. Real-time visual effects and animation are defined as including, but not limited to, characters, effects, animation, environments, and lighting as long as they meet the criteria stated in the Glossary of these Rules & Procedures. All projects should reference the systems in the Before & Afters that generated the real-time renders shown in the Work To Be Considered.
Pre-rendered “cinematics” or other elements that are rendered outside a game engine are not eligible for this category, nor are real-time projects created for education or demonstration purposes. Stage productions should show the audience’s POV of the project in the Before & Afters.
Regardless of source, all submissions for the VES Awards must be in the appropriate specifications laid out below. No special facilities will be made available to nomination judges and members for interactivity, VR, 3D, or other setups.
ASSASSIN’S CREED VALHALLA
Raphael Lacoste
Jean-Sebastien Guay
Virginie Cinq-Mars
Thierry Beaumont
view entry
view before & after
CYBERPUNK 2077
Jakub Knapik
Małgorzata Mitręga
Piotr Suchodolski
Krzysztof Krzyścin
view entry
view before & after
GHOST OF TSUSHIMA (Winner)
Jason Connell
Matt Vainio
Jasmin Patry
Joanna Wang
view entry
view before & after
MARVEL’S SPIDER-MAN: MILES MORALES
Gavin Goulden
Jess Reed
Bryanna Lindsey
Mike Yosh
view entry
view before & after
THE LAST OF US PART II
Neil Druckmann
Eben Cook
Erick Pangilinan
John Sweeney
view entry
view before & after
Outstanding Visual Effects in a Commercial
This award is to honor the overall achievement of the visual effects within a Photoreal (i.e., live action) or Animated Commercial. Any commercial that is originated for broadcast, theater, or the Internet may be considered, including paid commercials and PSAs. Limited distribution promos and branding materials, such as trade show content, presentations, trailers, specs, and logos, are ineligible. Entries must be principally original content; promotional pieces largely recut from other sources are not allowed. Repurposed material, such as gameplay at the end of an otherwise original video game trailer, is allowed only as contextual video and should be minimized.
Commercials as aired have no running time limit but they must clearly be demonstrated solely as an advertisement and should clearly appear to be one to the general public. The Work To Be Considered must be no more than two minutes, regardless of source length.
ARM & HAMMER; Once Upon a Time
Kiril Mirkov
Solomon Tiigah
Vanessa Duquesnay
Prashanth Paramasivam
view entry
view before & after
BURBERRY; Festive
Fabian Frank
Ryan Hancocks
Rob Richardson
Alex Lovejoy
view entry
view before & after
HORNBACH; It Seems Impossible Until You Do It
Ben Cronin
Tomek Zietkiewicz
Amir Bazzazi
Bruno Fukumothi
view entry
view before & after
WALMART; Famous Visitors (Winner)
Chris “Badger” Knight
Lori Talley
Yarin Manes
Matt Fuller
view entry
view before & after
XBOX; Us Dreamers
Dan Seddon
Elexis Stearn
Fabian Frank
Zhenya Vladi
view entry
view before & after
Outstanding Visual Effects in a Special Venue Project
The award is to honor the overall achievement of the visual effects within an entire Special Venue project. Special Venues are defined as installations specifically set up to project large-format films (e.g. IMAX or OMNIMAX theaters), theme park theaters that may include a motion-based ride, museums, World Fairs, and similar venues.
To be eligible, a Special Venue project must have been exhibited publicly:
- In a commercial venue for a paid admission, which may include the general admission to a theme park or special venue theater;
- For a minimum period of one week on a regular daily schedule; and
- Premiered in the current awards year in a Special Venue theater as defined above.
The following are not eligible in this category, regardless of the material’s original capture format:
- Special purpose events such as trade shows and conventions;
- Video material generally referred to as “pre-show” material;
- Repurposed films, i.e. projects initially intended for the theatrical market but which have been blown up for exhibition in large-format Special Venue theaters;
- Projects that were created as conventional 2D theatrical presentations but have been repurposed to stereographic 3D;
- Any 2D or stereographic 3D feature motion picture that either premiered first, or simultaneously, in any regular movie theater or in any broadcast medium;
- Any project that runs for an equal or greater amount of time in any regular movie theater or in any broadcast medium; and
- Movies intended for simultaneous distribution in both Special Venue and normal movie theaters. The intent of this category is to honor those projects made specifically for the Special Venue market.
ASTEROID HUNTERS
Antoine Durr
Jini Durr
Bert Poole
Neishaw Ali
view entry
view before & after
THE BOURNE STUNTACULAR (Winner)
Salvador Zalvidea
Tracey Gibbons
George Allan
Matthías Bjarnason
Scott Smith
view entry
view before & after
MICKEY & MINNIE’S RUNAWAY RAILWAY
Ryan Donoghue
Becky Train
Blaine Kennison
Nick da Silva
Corban Prim
view entry
view before & after
THE MARCH
Aruna Inversin
Peter Nelson
Kevin Williams
Sean Kealey
view entry
view before & after
Outstanding Animated Character in a Photoreal Feature
This award is to honor the overall performance and technical execution of a single animated character in a Photoreal Feature. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.
DIE KÄNGURU-CHRONIKEN; Kangaroo
Claudius Urban
Sebastian Badea
Dorian Knapp
Ruth Wiegand
view entry
view before & after
JINGLE JANGLE: A CHRISTMAS JOURNEY; Don Juan Diego
Eric Guaglione
Shuchi Singhal
Adrien Annesley
Mahmoud Ellithy
view entry
view before & after
THE ONE AND ONLY IVAN; Ivan (Winner)
Valentina Rosselli
Thomas Huizer
Andrea De Martis
William Bell
view entry
view before & after
THE WITCHES; Daisy
Jye Skinn
Sarah Fuller
Marco Iannaccone
Fredrik Sundqvist
view entry
view before & after
Outstanding Animated Character in an Animated Feature
This award is to honor the overall performance and technical execution of a single animated character in an Animated Feature. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.
ONWARD; Dad Pants
Kristopher Campbell
Jonas Jarvers
Rob Jensen
Jacob Kuenzel
view entry
view before & after
OVER THE MOON; Chang’e
Siggi Orri Thorhannesson
Hyesook Kim
Javier Solsona
Alan Chen
view entry
view before & after
SOUL; Terry (Winner)
Jonathan Hoffman
Jonathan Page
Peter Tieryas
Ron Zorman
view entry
view before & after
THE SPONGEBOB MOVIE: SPONGE ON THE RUN; SpongeBob
Jacques Daigle
Guillaume Dufief
Adrien Montero
Liam Hill
view entry
view before & after
Outstanding Animated Character in an Episode or Real-Time Project
This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Episode of a Series, Mini-Series, or Special, or in a Real-Time Project. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, performance capture, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance
THE CROWN; The Balmoral Test; Imperial Stag
Ahmed Gharraph
Ross Burgess
Gabriela Ruch Salmeron
Joel Best
view entry
view before & after
THE MANDALORIAN; The Jedi; The Child (Winner)
John Rosengrant
Peter Clarke
Scott Patton
Hal Hickel
view entry
view before & after
THE MANDALORIAN; The Marshal; Krayt Dragon
Paul Kavanagh
Zaini Mohamed Jalani
Michal Kriukow
Nihal Friedel
view entry
view before & after
TIMMY FAILURE; Mistakes Were Made; Total
Maxime Masse
Hennadii Prykhodko
Luc Girard
Sophie Burie
view entry
view before & after
Outstanding Animated Character in a Commercial
This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Commercial. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.
AFK ARENA; Toilet; Uzgahk
Chloe Dawe
Brad Noble
Tim van Hussen
Simon Legrand
view entry
view before & after
ARM & HAMMER; Once Upon a Time; Tuxedo Tom (Winner)
Shiny Rajan
Silvia Bartoli
Matías Heker
Tiago Dias Mota
view entry
view before & after
FAR CRY; Legacy; Anton
Maxime Luere
Leon Berelle
Rémi Kozyra
Dominique Boidin
view entry
view before & after
LEGENDS OF RUNETERRA; Breathe; Darius
Maxime Luere
Leon Berelle
Rémi Kozyra
Dominique Boidin
view entry
view before & after
TK MAXX; The Lil Goat
Kiril Mirkov
Silvia Bartoli
Chris Welsby
David Bryan
view entry
view before & after
Outstanding Created Environment in a Photoreal Feature
This award is to honor the overall achievement of a single created environment in a photoreal motion picture that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment.
All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.
BLOODSHOT: Neuralspace
Arnaud Brisebois
Patrick Bacon
Dawid Borkiewicz
Gérôme Viavant
view entry
view before & after
MULAN; Imperial City (Winner)
Jeremy Fort
Matt Fitzgerald
Ben Walker
Adrian Vercoe
view entry
view before & after
THE EIGHT HUNDRED; 1937 Shanghai Downtown
Stefano Cieri
Aaron Auty
Simon Carlile
Patrick Zentis
view entry
view before & after
THE EIGHT HUNDRED; Shanghai Warehouse District
Jamie Macdougall
Julian Hutchens
Mark Honer
David Pekarek
view entry
view before & after
Outstanding Created Environment in an Animated Feature
This award is to honor the overall achievement of a single created environment in an Animated Feature that best creates an illusion of setting for the story being told. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
ONWARD; Swamp Gas
Eric Andraos
Laura Grieve
Nick Pitera
Michael Rutter
view entry
view before & after
SOUL; You Seminar (Winner)
Hosuk Chang
Sungyeon Joh
Peter Roe
Frank Tai
view entry
view before & after
TROLLS WORLD TOUR; Techno Reef
Luke Heathcock
Zachary Glynn
Marina Ilic
Michael Trull
view entry
view before & after
TROLLS WORLD TOUR; Volcano Rock City
Brian LaFrance
Sara Cembalisty
Christopher Sprunger
Ruben Perez
view entry
view before & after
Outstanding Created Environment in an Episode, Commercial, or Real-Time Project
This award is to honor the overall achievement of a single created environment in a photoreal (i.e., live action) or animated Program, Commercial, or Real-Time Project that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment. If the project is animated, then the environment should clearly match the style and complexity of the rest of the elements.
All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.
BRAVE NEW WORLD: New London
Guy Williams
Justin Gros-Désir
Markus Sterner
Ryan Clarke
view entry
view before & after
CYBERPUNK 2077; Night City
Jakub Knapik
Lucjan Więcek
view entry
view before & after
LOVECRAFT COUNTRY; Tulsa 1921
Patrice Poissant
Pauline Lavelle
Mohamed Abdou Elhakim
Alan Lam
view entry
view before & after
THE MANDALORIAN; The Believer; Morak Jungle (Winner)
Enrico Damm
Johanes Kurnia
Phi Tran
Tong Tran
view entry
view before & after
THE MANDALORIAN; The Siege; Nevarro Canyon
Kevin George
Aaron Barr
Piotr Tatar
Abel Milanés Betancourt
view entry
view before & after
Outstanding Virtual Cinematography in a CG Project
This award is to honor the outstanding use of motion picture camera and lighting techniques in a CG project and recognizes the collaboration among traditional cinematographers and visual effects artists. The project itself may be entirely computer-generated (ie. animated/real-time) or photographed, but the shots being submitted must be mostly or fully CG. The Before & Afters must focus on the cinematography and also include the contributions of previs, mocap, layout and lighting.
GHOST OF TSUSHIMA; A Storm is Coming
Aladino Debert
Matt Dougan
Eric Beaver
David Liu
view entry
view before & after
SOUL (Winner)
Matt Aspbury
Ian Megibben
view entry
view before & after
THE MANDALORIAN; The Believer
Richard Bluff
Matthew Jensen, ASC
Chris Williams
Landis Fields IV
view entry
view before & after
THE MANDALORIAN; The Siege
David Crispino
Kyle Winkelman
Paul Kavanagh
Jose Burgos
view entry
view before & after
Outstanding Model in a Photoreal or Animated Project
This award honors an outstanding single physical or digital model in any photoreal or animated motion media project. Features, Programs, Commercials, Special Venue Projects, and Real-Time Projects are all eligible in this category. A model may be of a living thing, inanimate object, or animated vehicle, but may not also be entered in any Created Environment or Animated Character Category.
The model may have been created virtually, physically, or any combination thereof, and may use any scale. Large environments such as cities may not be entered in this Category even if rendered as a single model. The model’s artistry, detail, textures, animation and lighting are to be considered. An entry may include multiples of the same model with minor variations, such as scale and features, but must have been created by the same team.
THE MANDALORIAN; Boba Fett’s Ship
Jay Machado
Enrico Damm
Gerald Blaise
Ryan Church
view entry
view before & after
THE MANDALORIAN; The Rescue; Light Cruiser
John Knoll
John Goodson
Dan Patrascu
Rene Garcia
view entry
view before & after
THE MIDNIGHT SKY; Aether (Winner)
Michael Balthazart
Jonathan Opgenhaffen
John-Peter Li
Simon Aluze
view entry
view before & after
THE WITCHES; Rollercoaster
Jared Michael
Peter Dominik
Sylvain Lesaint
Emily Tilson
view entry
view before & after
Outstanding Effects Simulations in a Photoreal Feature
This award is to honor the achievement of visual effects created through simulation in a photoreal feature motion picture. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.
Multiple entries from the same project are eligible provided the artistic teams are 100% different and the shots being submitted are completely different.
Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project.
BLOODSHOT
Omar Meradi
Jeremy Poupin
Sylvain Robert
Deak Ferrand
view entry
view before & after
GREYHOUND
Mike Nixon
Nicholas Papworth
Jeremy Smith
Yashdeep Sawant
view entry
view before & after
MONSTER HUNTER
Vimal Mallireddy
Warren Lawtey
Tom O’Bready
Dominik Haase
view entry
view before & after
MULAN
Theo Vandernoot
Sandra Balej
James Carson
Yuri Rudakov
view entry
view before & after
PROJECT POWER (Winner)
Yin Lai Jimmy Leung
Jonathan Edward Lyddon-Towl
Pierpaolo Navarini
Michelle Lee
view entry
view before & after
Outstanding Effects Simulations in an Animated Feature
This award is to honor the achievement of visual effects created through simulation in an Animated Feature. The award is for a body of work created by an individual artist or team of artists, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist.
ONWARD
Dave Hale
Jonah Blue Laird
Stephen Marshall
Ricardo Nadu
view entry
view before & after
OVER THE MOON
Ian Farnsworth
Brian Casper
Reinhold Rittinger
Jennifer Lasrado
view entry
view before & after
SOUL (Winner)
Alexis Angelidis
Keith Daniel Klohn
Aimei Kutt
Melissa Tseng
view entry
view before & after
TROLLS WORLD TOUR
Stephen Wood
Carl Hooper
Spencer Knapp
Nick Augello
view entry
view before & after
THE WILLOUGHBYS
Helén Ahlberg
Kyle McQueen
Russell Smith
Raehyeon Kim
view entry
view before & after
Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project
This award is to honor the achievement of visual effects created through simulation in a photoreal or animated commercial, broadcast program, or video game. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.
LOVECRAFT COUNTRY; Strange Case; Chrysalis (Winner)
Federica Foresti
Johan Gabrielsson
Hugo Medda
Andreas Krieg
view entry
view before & after
TALES FROM THE LOOP; Loretta’s House
Dominik Kirouac
Gaël Chopin
Sylvain Nouveau
Laurent Pancaccini
view entry
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THE MANDALORIAN; The Marshal; Krayt Dragon
HuaiYuan Teh
Don Wong
Mathieu Chardonnet
Prashanth Bhagavan
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Outstanding Compositing in a Feature
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a Photoreal (i.e., live action) or Animated Feature. This category is for a body of work created by an individual artist or team of artists, and entrants are limited to disciplines which contribute significantly to the entry, such as compositors, lighters, trackers, and rotoscopers. The Before & Afters should demonstrate the rendered elements which show the breadth of the composite.
GREYHOUND
Chris Gooch
Tiago Santos
Stu Bruzek
Sneha Amin
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MULAN
Christoph Salzmann
Beck Veitch
Joerg Bruemmer
Indah Maretha
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PROJECT POWER (Winner)
Russell Horth
Matthew Patience
Julien Rousseau
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UNDERWATER
Sreejith Venugopalan
Ruslan Borysov
Susil Sabat
Andreas Andersson
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Outstanding Compositing in an Episode
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a single Episode of a Photoreal or Animated Series, Mini-Series, or Special. This category is for a body of work created by an individual artist or team of artists, and entrants are limited to disciplines which contribute significantly to the entry, such as compositors, lighters, trackers, and rotoscopers. The Before & Afters should demonstrate the rendered elements which show the breadth of the composite.
LOVECRAFT COUNTRY; Strange Case; Chrysalis (Winner)
Viktor Andersson
Linus Lindblom
Mattias Sandelius
Crawford Reilly
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THE MANDALORIAN; The Believer
Peter Demarest
Christopher Balog
Shawn Mason
David Wahlberg
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THE MANDALORIAN; The Marshal
Nicolas Caillier
Simon Rafin
SiangKee Poh
Simon Marinof
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THE MANDALORIAN; The Passenger
TC Harrison
Tami Carter
Jaume Creus Costabella
Shane Davidson
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Outstanding Compositing in a Commercial
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a Photoreal (i.e., live action) or Animated Commercial. This category is for a body of work created by an individual artist or team of artists, and entrants are limited to disciplines which contribute significantly to the entry, such as compositors, lighters, trackers, and rotoscopers. The Before & Afters should demonstrate the rendered elements which show the breadth of the composite.
BURBERRY; Festive (Winner)
Alex Lovejoy
Mithun Alex
David Filipe
Amresh Kumar
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PERRIER; Heat
Stéphane Pivron
Franck Lambertz
Harry Bardak
Christophe Courgeau
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WALMART; Famous Visitors
Chris “Badger” Knight
Ben Smith
Jake Albers
Franz Kol
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Outstanding Special (Practical) Effects in a Photoreal Project
This award is to honor the overall achievement of the special, practical effects within a photoreal motion medium project. Special effects are defined as practical or floor effects that are photographed “live” as opposed to having been created by optical or digital means. This may include practical effects executed on or with models, but not the construction of the models. Design and construction of models are eligible in category 17, Outstanding Model in a Photoreal or Animated Project. The effects may either stand alone or may subsequently be composited with other visual effects elements to make up a complete visual effects shot. The entrants in this category must be able to demonstrate the development of the effects using ‘Before and Afters.’ To be award-worthy, these effects must demonstrate skill, artistry and ingenuity and add to the storytelling of the project in a significant manner.
FEAR THE WALKING DEAD; Bury Her Next to Jasper’s Leg (Winner)
Frank Iudica
Scott Roark
Daniel J. Yates
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Outstanding Visual Effects in a Student Project
This award is to honor outstanding achievement in visual effects in a Student Project. A Student Project is defined as any project that was created by a student or team of students while attending a recognized school and that was completed during the calendar year of 2019. It may be Animated or Photoreal; linear or interactive; 2D, or 3D; but it must be submitted according to the specifications below. Submissions may not contain crew credits or school logos or names, though acting credits are acceptable.
TIME’S DOWN
Valentin Soulard
François Brugalières
Nils Lemonnier
Yan Weitlauff
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ARAL
Cédric Moens de Hase
Benoit Paya
Charles Morhain
Mathilde Dallamaggiore
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STRANDS OF MIND
Adrian Meyer
Laura Messner
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MIGRANTS (Winner)
Antoine Dupriez
Hugo Caby
Lucas Lermytte
Zoé Devise
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