16th Annual VES Awards

Tuesday, February 13, 2018
Beverly Hilton Hotel
Beverly Hills, CA

VES 16th Annual Award Header

President of Marvel Studios Kevin Feige presented the VES Lifetime Achievement Award to acclaimed producer-writer director Jon Favreau. Academy-Award winning producer Jon Landau presented the VES Georges Méliès Award to Academy Award-winning visual effects master Joe Letteri, VES. Awards presenters included fan favorite Mark Hamill, Coco director Lee Unkrich, War for the Planet of the Apes director Matt Reeves, Academy Award nominee Diane WarrenJaime CamilDan StevensElizabeth HenstridgeSydelle NoelKaty Mixon and Gabriel “Fluffy” Iglesias.

Honorees

Jon Favreau
Lifetime Achievement Award

Jon Favreau

Awarded for significant and lasting contributions to the art and science of the visual effects industry by way of vision, artistry, invention and innovation.

Joe Letteri
Georges Méliès Award

Joe Letteri, VES

Awarded for pioneering significant and lasting contributions to the art and science of the visual effects industry by way of artistry, invention and groundbreaking work.

Highlights

Joe Letteri Highlight
Joe Letteri, VES receives the VES Georges Méliès Award

Featuring Joe Letteri’s VES Georges Méliès Award acceptance speech.

Jon Favreau Highlight
Jon Favreau receives the VES Lifetime Achievement Award

Featuring Jon Favreau’s VES Lifetime Achievement Award acceptance speech.

Winners & Nominees

Below is the complete list of Winners and Nominees for the 16th Annual VES Awards. A sortable list for ALL years of VES Award winners / nominees can be found on the Previous VES Awards page. VES members (must be logged in) can also view all of the nominated entries in each category.

View the category of the nominees and winners below.

Outstanding Visual Effects in a Photoreal Episode

This award is to honor the achievement of the visual effects within a single episode of a photoreal (i.e., live action) episodic broadcast series, a mini-series or Special where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the show. A rule of thumb for defining whether a series would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. The general public would easily identify the VFX in effects-driven series, whether they are made for pay cable, standard cable, broadcast, or streaming.

Agents of S.H.I.E.L.D.; Orientation

Mark Kolpack
Sabrina Arnold
David Rey
Kevin Yuille
Gary D’Amico


Game of Thrones; Beyond the Wall (Winner)

Joe Bauer
Steve Kullback
Chris Baird
David Ramos
Sam Conway


Legion; Chapter 1

John Ross
Eddie Bonin
Sébastien Bergeron
Lionel Lim
Paul Benjamin


Star Trek: Discovery; The Vulcan Hello

Jason Michael Zimmerman
Aleksandra Kochoska
Ante Dekovic
Mahmoud Rahnama


Stranger Things 2; The Gate

Paul Graff
Christina Graff
Seth Hill
Joel Sevilla
Caius Man


Outstanding Visual Effects in a Real-Time Project

This award is to honor the technical and artistic achievement of the animation and visual effects in a non-demonstration project rendered largely with a real-time engine. Only content that has been rendered in real time at a minimum of 24fps will be considered, and if requested the Submitter must be able to demonstrate the real-time rendering to the Committee; however, animation within the project may be captured, keyframed, interactive, or any combination thereof. Real-time visual effects and animation are defined as including, but not limited to, characters, effects, animation, environments, and lighting as long as they meet the criteria stated in the Glossary of these Rules & Procedures. All projects should reference the systems in the Before & Afters that generated the real-time renders shown in the Work To Be Considered.

Pre-rendered “cinematics” or other elements that are rendered outside a game engine are not eligible for this category, nor are real-time projects created for education or demonstration purposes. Stage productions should show the audience’s POV of the project in the Before & Afters.

Regardless of source, all submissions for the VES Awards must be in the appropriate specifications laid out below. No special facilities will be made available to nomination judges and members for interactivity, VR, 3D, or other setups.

Assassin’s Creed Origins (Winner)

Raphael Lacoste
Patrick Limoges
Jean-Sebastien Guay
Ulrich Haar


Call of Duty: WWII

Joe Salud
Atsushi Seo
Danny Chan
Jeremy Kendall


Fortnite; A Hard Day’s Nite

Michael Clausen
Gavin Moran
Brian Brecht
Andrew Harris


Sonaria

Scot Stafford
Camille Cellucci
Kevin Dart
Theresa Latzko


Uncharted: The Lost Legacy

Shaun Escayg
Tate Mosesian
Eben Cook


Outstanding Created Environment in an Episode, Commercial, or Real-Time Project

This award is to honor the overall achievement of a single created environment in a photoreal (i.e., live action) or animated Program, Commercial, or Real-Time Project that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment. If the project is animated, then the environment should clearly match the style and complexity of the rest of the elements.

All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.

Assassin’s Creed Origins; City of Memphis

Raphael Lacoste
Jean-Sebastien Guay
Mikael Guaveia
Vincent Lombardo


Game of Thrones; Beyond the Wall; Frozen Lake (Winner)

Daniel Villalba
Antonio Lado
José Luis Barreiro
Isaac de la Pompa


Game of Thrones; Eastwatch

Patrice Poissant
Deak Ferrand
Dominic Daigle
Gabriel Morin


Still Star-Crossed; Verona

Rafael Solórzano
Isaac de la Pompa
José Luis Barreiro
Óscar Perea


Stranger Things 2; The Gate

Saul Galbiati
Michael Maher
Seth Cobb
Kate McFadden


Outstanding Virtual Cinematography in a Photoreal Project

This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a photoreal (i.e., live action) project. The award recognizes the collaboration among traditional cinematographers and visual effects artists. In addition, this may include vfx, previs, lighting, and layout artists. The project may be computer-generated or photographed, but the shots being submitted must be mostly or fully CG and appear photographic, and any non-CG elements must have been re-lit or similarly altered. The Before & Afters must show the development of the cinematography of the shots and may include previs, mocap, layout and lighting. Modeling, particle effects, and texturing are not to be considered except as how they affect the cinematography. This category is open to any motion media that meets the minimum length and distribution standards defined in the Glossary for Motion Media Project.

Beauty and the Beast; Be Our Guest

Shannon Justison
Casey Schatz
Neil Weatherley
Claire Michaud


Guardians of the Galaxy Vol. 2; Groot Dance/Opening Fight (Winner)

James Baker
Steven Lo
Alvise Avati
Robert Stipp


Star Wars: The Last Jedi; Crait Surface Battle

Cameron Neilson
Albert Cheng
John Levin
Johanes Kurnia


Thor: Ragnarok; Valkyrie’s Flashback

Hubert Maston
Arthur Moody
Adam Paschke
Casey Schatz


Outstanding Supporting Visual Effects in a Photoreal Episode

This award is to honor the overall achievement of the invisible, or near-invisible visual effects within a single episode of a photoreal (i.e., live action) episodic series, mini-series, movie or special where the visual effects, when taken as a whole, are not necessarily essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the series and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven series. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.

Effects-driven series may not enter their “invisible” effects in this category.

Black Sails; XXIX (Winner)

Erik Henry
Terron Pratt
Yafei Wu
David Wahlberg
Paul Dimmer


Fear The Walking Dead; Sleigh Ride

Peter Crosman
Denise Gayle
Philip Nussbaumer
Martin Pelletier
Frank Iudica


Mr. Robot; eps3.4_runtime-err0r.r00

Ariel Altman
Lauren Montuori
John Miller
Luciano DiGeronimo


Outlander; Eye of the Storm

Richard Briscoe
Elicia Bessette
Aladino Debert
Filip Orrby
Doug Hardy


Taboo; Pilot

Henry Badgett
Tracy McCreary
Nic Birmingham
Simon Rowe
Colin Gorry


Vikings; On the Eve

Dominic Remane
Mike Borrett
Ovidiu Cinazan
Paul Wishart
Paul Byrne


Outstanding Visual Effects in a Photoreal Feature

This award is to honor the overall achievement of the visual effects within a photoreal (i.e., live action) motion picture where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the motion picture. A rule of thumb for defining whether a motion picture would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. On the whole, effects-driven films may be “tent-pole” or “independent”, but they are not possible to make without effects and the general public would easily identify the VFX.

Blade Runner 2049

John Nelson
Karen Murphy Mundell
Paul Lambert
Richard Hoover
Gerd Nefzer


Guardians of the Galaxy Vol. 2

Christopher Townsend
Damien Carr
Guy Williams
Jonathan Fawkner
Dan Sudick


Kong: Skull Island

Jeff White
Tom Peitzman
Stephen Rosenbaum
Scott Benza
Michael Meinardus


Star Wars: The Last Jedi

Ben Morris
Tim Keene
Eddie Pasquarello
Daniel Seddon
Chris Corbould


War for the Planet of the Apes (Winner)

Joe Letteri
Ryan Stafford
Daniel Barrett
Dan Lemmon
Joel Whist

Outstanding Compositing in a Photoreal Feature

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) feature motion picture. This category is for a body of work created for a single motion picture by an individual artist or team of artists.

Multiple entries from the same project are eligible provided the compositing teams are 100% different and the shots being submitted are completely different.

Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project.

Animated films are not eligible in this category.

Blade Runner 2049; LAPD Approach and Joi Holograms

Tristan Myles
Miles Lauridsen
Joel Delle-Vergin
Farhad Mohasseb


Kong: Skull Island

Nelson Sepulveda
Aaron Brown
Paolo Acri
Shawn Mason


Thor: Ragnarok; Bridge Battle

Gavin McKenzie
David Simpson
Owen Carroll
Mark Gostlow


War for the Planet of the Apes (Winner)

Christoph Salzmann
Robin Hollander
Ben Warner
Beck Veitch


Outstanding Model in a Photoreal or Animated Project

This award honors an outstanding single physical or digital model in any photoreal (i.e., live action) or animated motion media project. Features, Programs, Commercials, Special Venue Projects, and Real-Time Projects are all eligible in this category. A model may be of a living thing, inanimate object, or animated vehicle, but may not also be entered in any Created Environment or Animated Character Category.

The model may have been created virtually, physically, or any combination thereof, and may use any scale. Large environments such as cities may not be entered in this Category even if rendered as a single model. The model’s artistry, detail, textures, animation and lighting are to be considered. An entry may include multiples of the same model with minor variations, such as scale and features, but must have been created by the same team.

Blade Runner 2049; LAPD Headquarters (Winner)

Alex Funke
Steven Saunders
Joaquin Loyzaga
Chris Menges


Despicable Me 3; Dru’s Car

Eric Guillon
François-Xavier Lepeintre
Guillaume Boudeville
Pierre Lopes


Life; The ISS

Tom Edwards
Chaitanya Kshirsagar
Satish Kuttan
Paresh Dodia


US Marines; Anthem; Monument

Tom Bardwell
Paul Liaw
Adam Dewhirst


Outstanding Created Environment in a Photoreal Feature

This award is to honor the overall achievement of a single created environment in a photoreal (i.e., live action) motion picture that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment.

All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.

Blade Runner 2049; Los Angeles (Winner)

Chris McLaughlin
Rhys Salcombe
Seungjin Woo
Francesco Dell’Anna


Blade Runner 2049; Trash Mesa

Didier Muanza
Thomas Gillet
Guillaume Mainville
Sylvain Lorgeou


Blade Runner 2049; Vegas

Eric Noel
Arnaud Saibron
Adam Goldstein
Pascal Clement


War for the Planet of the Apes; Hidden Fortress

Greg Notzelman
James Shaw
Jay Renner
Gak Gyu Choi


War for the Planet of the Apes; Prison Camp

Phillip Leonhardt
Paul Harris
Jeremy Fort
Thomas Lo


Outstanding Supporting Visual Effects in a Photoreal Feature

This award is to honor the overall achievement of the invisible or near-invisible visual effects within a photoreal (i.e., live action) feature motion picture wherein the visual effects, when taken as a whole, are not essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the film and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical real vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven or “tentpole” film. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.

Darkest Hour

Stéphane Nazé
Warwick Hewett
Guillaume Terrien
Benjamin Magana


Downsizing

James E. Price
Susan MacLeod
Lindy De Quattro
Stéphane Nazé


Dunkirk (Winner)

Andrew Jackson
Mike Chambers
Andrew Lockley
Alison Wortman
Scott Fisher


Mother!

Dan Schrecker
Colleen Bachman
Ben Snow
Wayne Billheimer
Mario Dumont


Only the Brave

Eric Barba
Dione Wood
Matthew Lane
Georg Kaltenbrunner
Michael Meinardus


Outstanding Compositing in a Photoreal Commercial

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) Commercial. This category is for a body of work created for a single commercial by an individual artist or team of artists.

Main title sequences are not eligible in this category.

Destiny 2; New Legends Will Rise

Alex Unruh
Michael Ralla
Helgi Laxdal
Timothy Gutierrez


Nespresso; Comin’ Home

Matt Pascuzzi
Steve Drew
Martin Lazaro
Karch Coon


Samsung; Do What You Can’t; Ostrich (Winner)

Michael Gregory
Andrew Roberts
Gustavo Bellon
Rashabh Ramesh Butani


Virgin Media; Delivering Awesome

Jonathan Westley
John Thornton
Milo Paterson
George Cressey


Outstanding Compositing in a Photoreal Episode

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a single episode of a photoreal (i.e., live action) Series, Mini-Series, Movie, or Special. This category is for a body of work created for a single broadcast episode by an individual artist or team of artists.

Game of Thrones; Beyond the Wall; Frozen Lake

Óscar Perea
Santiago Martos
David Esteve
Michael Crane


Game of Thrones; Eastwatch

Thomas Montminy Brodeur
Xavier Fourmond
Reuben Barkataki
Sébastien Raets


Game of Thrones; The Spoils of War; Loot Train Attack (Winner)

Dom Hellier
Thijs Noij
Edwin Holdsworth
Giacomo Matteucci


Star Trek: Discovery

Phil Prates
Rex Alerta
John Dinh
Karen Cheng


Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project

This award is to honor the achievement of visual effects created through simulation in a photoreal (i.e., live action) or animated commercial, broadcast program, or video game. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.

Game of Thrones; Beyond the Wall; Frozen Lake

Manuel Ramírez
Óscar Márquez
Pablo Hernández
David Gacituaga


Game of Thrones; The Dragon and the Wolf; Wall Destruction (Winner)

Thomas Hullin
Dominik Kirouac
Sylvain Nouveau
Nathan Arbuckle


Heineken; The Trailblazers

Christian Bohm
Andreu Lucio Archs
Carsten Keller
Steve Oakley


Outlander; Eye of the Storm; Stormy Seas

Jason Mortimer
Navin Pinto
Greg Teegarden
Steven Ong


Outstanding Effects Simulations in a Photoreal Feature

This award is to honor the achievement of visual effects created through simulation in a photoreal (i.e., live action) feature motion picture. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.

Multiple entries from the same project are eligible provided the artistic teams are 100% different and the shots being submitted are completely different.

Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project.

Kong: Skull Island

Florent Andorra
Alexis Hall
Raul Essig
Branko Grujcic


Only the Brave; Fire & Smoke

Georg Kaltenbrunner
Thomas Bevan
Philipp Zaufel
Himanshu Joshi

Star Wars: The Last Jedi; Bombing Run

Peter Kyme
Miguel Perez Senent
Ahmed Gharraph
Billy Copley


Star Wars: The Last Jedi; Mega Destroyer Destruction

Mihai Cioroba
Ryoji Fujita
Jiyong Shin
Dan Finnegan


War for the Planet of the Apes (Winner)

David Caeiro Cebrián
Johnathan Nixon
Chet Leavai
Gary Boyle


Outstanding Visual Effects in an Animated Feature

This award considers all animation techniques to be a part of visual effects, and honors the overall technical achievement of the animation within an entire Animated Feature. This award recognizes the craftsmanship of the animation which best conveys the entirety of the setting, mood, and action, thereby defining the film’s overall visual and emotive effectiveness.

Captain Underpants

David Soren
Mark Swift
Mirielle Soria
David Dual


Cars 3

Brian Fee
Kevin Reher
Michael Fong
Jon Reisch


Coco (Winner)

Lee Unkrich
Darla K. Anderson
David Ryu
Michael K. O’Brien


Despicable Me 3

Pierre Coffin
Chris Meledandri
Kyle Balda
Eric Guillon


The LEGO Batman Movie

Rob Coleman
Amber Naismith
Grant Freckelton
Damien Gray


The LEGO Ninjago Movie

Gregory Jowle
Fiona Chilton
Miles Green
Kim Taylor


Outstanding Animated Character in a Commercial

This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Commercial. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.

Beyond Good and Evil 2; Zhou Yuzhu

Dominique Boidin
Maxime Luère
Léon Bérelle
Remi Kozyra


Mercedes Benz; King of the Jungle

Steve Townrow
Joseph Kane
Greg Martin
Gabriela Ruch Salmeron


Netto; The Easter Surprise; Bunny

Alberto Lara
Jorge Montiel
Antoine Mariez
Jon Wood


Samsung; Do What You Can’t; Ostrich (Winner)

David Bryan
Maximilian Mallmann
Tim Van Hussen
Brendan Fagan


Outstanding Animated Character in a Photoreal Feature

This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) Feature. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.

Blade Runner 2049; Rachael

Axel Akesson
Stefano Carta
Wesley Chandler
Ian Cooke-Grimes


Kong: Skull Island; Kong

Jakub Pistecky
Chris Havreberg
Karin Cooper
Kris Costa


War for the Planet of the Apes; Bad Ape

Eteuati Tema
Aidan Martin
Florian Fernandez
Mathias Larserud


War for the Planet of the Apes; Caesar (Winner)

Dennis Yoo
Ludovic Chailloleau
Douglas McHale
Tim Forbes


Outstanding Created Environment in an Animated Feature

This award is to honor the overall achievement of a single created environment in an Animated Feature that best creates an illusion of setting for the story being told. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

Cars 3; Thomasville

Marlena Fecho
Thidaratana Annee Jonjai
Jose L. Ramos Serrano
Frank Tai


Coco; City of the Dead (Winner)

Michael Frederickson
Jamie Hecker
Jonathan Pytko
Dave Strick


Despicable Me 3; Hollywood Destruction

Axelle De Cooman
Pierre Lopes
Milo Riccarand
Nicolas Brack


The LEGO Ninjago Movie; Ninjago City

Kim Taylor
Angela Ensele
Felicity Coonan
Jean-Pascal LeBlanc


Outstanding Animated Character in an Animated Feature

This award is to honor the overall performance and technical execution of a single animated character in an Animated Feature. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.

Coco; Hèctor (Winner)

Emron Grover
Jonathan Hoffman
Michael Honsel
Guilherme Sauerbronn Jacinto


Despicable Me 3; Bratt

Eric Guillon
Bruno Dequier
Julien Soret
Benjamin Fournet


The Boss Baby; Boss Baby

Alec Baldwin
Carlos Puertolas
Rani Naamani
Joe Moshier


The LEGO Ninjago Movie; Garma Mecha Man

Arthur Terzis
Wei He
Jean-Marc Ariu
Gibson Radsavanh


The LEGO Ninjago Movie; Garmadon

Matthew Everitt
Christian So
Loic Miermont
Fiona Darwin


Outstanding Animated Character in an Episode or Real-Time Project

This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Episode of a Series, Mini-Series, or Special, or in a Real-Time Project. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.

Black Mirror: Metalhead

Steven Godfrey
Stafford Lawrence
Andrew Robertson
Iestyn Roberts


Game of Thrones; Beyond the Wall; Zombie Polar Bear

Paul Story
Todd Labonte
Matthew Muntean
Nicholas Wilson


Game of Thrones; Eastwatch; Drogon Meets Jon

Jonathan Symmonds
Thomas Kutschera
Philipp Winterstein
Andreas Krieg


Game of Thrones; The Spoils of War; Drogon Loot Train Attack (Winner)

Murray Stevenson
Jason Snyman
Jenn Taylor
Florian Friedmann


Outstanding Effects Simulations in an Animated Feature

This award is to honor the achievement of visual effects created through simulation in an Animated Feature. The award is for a body of work created by an individual artist or team of artists, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist.

Cars 3

Greg Gladstone
Stephen Marshall
Leon JeongWook Park
Tim Speltz


Coco (Winner)

Kristopher Campbell
Stephen Gustafson
Dave Hale
Keith Klohn


Despicable Me 3

Bruno Chauffard
Frank Baradat
Milo Riccarand
Nicolas Brack


Ferdinand

Yaron Canetti
Allan Kadkoy
Danny Speck
Mark Adams


The Boss Baby

Mitul Patel
Gaurav Mathur
Venkatesh Kongathi
Matt Head


Outstanding Visual Effects in a Commercial

Beyond Good and Evil 2

Léon Bérelle
Maxime Luère
Dominique Boidin
Remi Kozyra


Kia Niro; Hero’s Journey

Robert Sethi
Anastasia von Rahl
Tom Graham
Chris Knight
Dave Peterson


Mercedes Benz; King of the Jungle

Simon French
Josh King
Alexia Paterson
Leonardo Costa


Monster; Opportunity Roars

Ruben Vandebroek
Clairellen Wallin
Kevin Ives
Kyle Cody


Samsung; Do What You Can’t; Ostrich (Winner)

Diarmid Harrison-Murray
Tomek Zietkiewicz
Amir Bazazi
Martino Madeddu


Outstanding Visual Effects in a Special Venue Project

The award is to honor the overall achievement of the visual effects within an entire Special Venue project. Special Venues are defined as installations specifically set up to project large-format films (e.g. IMAX or OMNIMAX theaters), theme park theaters that may include a motion-based ride, museums, World Fairs, and similar venues.

To be eligible, a Special Venue project must have been exhibited publicly:

  • In a commercial venue for a paid admission, which may include the general admission to a theme park or special venue theater;
  • For a minimum period of one week on a regular daily schedule; and
  • Premiered in the current awards year in a Special Venue theater as defined above.

The following are not eligible in this category, regardless of the material’s original capture format:

  • Special purpose events such as trade shows and conventions;
  • Video material generally referred to as “pre-show” material;
  • Repurposed films, i.e. projects initially intended for the theatrical market but which have been blown up for exhibition in large-format Special Venue theaters;
  • Projects that were created as conventional 2D theatrical presentations but have been repurposed to stereographic 3D;
  • Any 2D or stereographic 3D feature motion picture that either premiered first, or simultaneously, in any regular movie theater or in any broadcast medium;
  • Any project that runs for an equal or greater amount of time in any regular movie theater or in any broadcast medium; and
  • Movies intended for simultaneous distribution in both Special Venue and normal movie theaters. The intent of this category is to honor those projects made specifically for the Special Venue market.

Avatar: Flight of Passage (Winner)

Richard Baneham
Amy Jupiter
David Lester
Thrain Shadbolt


Corona; Paraiso Secreto

Adam Grint
Jarrad Vladich
Roberto Costas Fernández
Ed Thomas
Noel Drew


Guardians of the Galaxy; Mission: BREAKOUT!

Jason Bayever
Amy Jupiter
Mike Bain
Alexander Thomas


National Geographic Encounter: Ocean Odyssey

Antoine Durr
John Owens
Thilo Ewers
Malte Sarnes


Nemo and Friends SeaRider

Anthony Apodaca
Kathy Janus
Brandon Benepe
Nick Lucas
Rick Rothschild


Star Wars: Secrets of the Empire

Ben Snow
Judah Graham
Ian Bowie
Curtis Hickman
David Layne


Outstanding Visual Effects in a Student Project

Creature Pinup

Christian Leitner
Juliane Walther
Kiril Mirkov
Lisa Ecker


Hybrids (Winner)

Florian Brauch
Romain Thirion
Matthieu Pujol
Kim Tailhades


Les Pionniers de l’Univers

Benjamin Bernon
Clementine Courbin
Matthieu Guevel
Jérôme Van Beneden


The Endless

Nicolas Lourme
Corentin Gravend
Edouard Calemard
Mikel Zuloaga